When processing 360° videos, it is worthwhile to pay close attention to the spatial sound reproduction. After all, what a viewer is watching at the moment should also be heard frontally, i. e. the picture and sound events should be spatially synchronized. If the sound is marked separately, this situation is not always given. After the latest update of Adobe Premiere CC was marked by enhanced 360° support, the manufacturer recently demonstrated at its Adobe MAX conference in a SneakPeak which new tools are to be expected here in the future (keyword SonicScape).
Adobe is working on a visual interface for the authoring of 360° audio, or more precisely to adapt a spherical sound field in Ambisonics format to a 360° video -- currently the orientation is laboriously shifted by degrees in a menu. In the future, however, this should be adjusted as it seems to be quite easy using a color layer that can be shifted relative to the video. This shows where audio events are currently located in the image. You still need a unique sound event for the spatial sync, but you can work much more intuitively. You can also add individual sound effects and assign them to an object in the video with pinpoint precision.