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Frage von Susanne:


Hello dear community!
I hope you can help with next, because I'm so slow s.verzweifeln properly and do not remember next :-(

Here is my problem:

I bought 3 weeks ago one of Revostock AE Project and it then worked with AE CS4, according to my wishes. With edited I mean in this case that I actually have only replaced the Articles and pictures from my.

So far so good but now when I try to render it (AvidDNxHD codec), then it starts to render but always breaks at the 16th Seconds off, and always with the error: After Effects: not enough memory to create shadow map vertices

Well, since I thought that it would probably be s.dem codec and have the whole as mpeg, etc. (all the possible variants) attempt to render again, but always comes back exactly the error message.

Then I thought to myself, warts off, now I've made ;-) Outwit and began ssder 15th To render a second, but no .... For a second and stop and render again this error message, which I now see may not even see :-(

So actually, the rendering of 1 to 15 And seconds of the 17th Second up towards the end, only the 16th Second is to be not easy. The strange thing is that since not many times effects, lights or the like. The right to the end effects and s.Anfang he renders without any problems

Does anyone know this error? Or has anyone any advice?
I've tried it a lot and namely:

under the secret reingemacht chop and set to every 2 frames (with no success)

in every conceivable format, trying to render () without success

Media and DiskCache folder (erstellet no success)

Multiprocessing () without success

Original project rendered without any changes to an error on my part to exclude from processing to (unsuccessfully -) is still the same error message.

I am trying since 3 weeks in vain to resolve this error, and gave up, which is really not my style, but without professional help, I probably seem to my project to topple into the barrel and I want to be very reluctant.

I'd appreciate any answer, help, tips or possible solutions.

I apologize for this long novel :-)

LG Susanne


AE CS4 is running on with me:

PEGASUS XQ8200 4096MB

Intel Core 2 Quad Q8200 / 4 x 2.3GHz

1000 GB S-ATA II / 7200 rpm

4 GB of RAM 2x2 GB

NVIDIA GeForce 9600 GT - 512MB

Space


Antwort von Mylenium:

Composition -> Composition Settings -> Advanced -> Shadow Map Size.

Regardless, what isses denn Für'n Shrift Shrift and what is the question in relation to the light source s.der place? Sounds to me as if this is a mathematical problem, because too many s.der body Shriftkonturen each other (are seen by the light) and the calculation of the shadow is not a solution. If the error Irgend'ne number?

Mylenium

Space


Antwort von Susanne:

Many thanks for the quick response.

Shadow map size is for me to Comp Size should I then change it? I can try it out so sometimes it can hurt nothing

The font is Impact, but s.der place s.der he does not want to render, is really just added on a box a picture, that is not even a logo

Here is the entire error message

After Effects: not enough memory to create shadow map vertices.
(146K requested, 1980K available) (75: 5)

Space


Antwort von Mylenium:

Mmm, okay. 75:: 5 synonymous has nothing to do with OpenGL or so. In 'ner HD comp would be something to secure the 1000 is sufficient. Shadow maps are always square, so would be in your case with almost full HD 2000x2000. This is with only 4GB in the system, of which AE can even use only a part, perhaps too much. I would also be times inspect the light. If there is a spotlight, it would be possible ressources, verkelinern the cone of light, and map the next size down zuregeln. May well be that you generierst zwar'ne large map, but only really a Kelin Shatter part of it is. So much effort for nothing. In case of doubt duplicate the light and adjust the shadow options. Kelin Then the light casts shadows, but the great befunzelt although the rest of scene ...

Mylenium

Space





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