Infoseite // HDV 1080i as a background for 3D animation



Frage von W.Gerick:


Hi,

because I learn more from the 3D field come, I have some questions regarding the processing of HD material.

For my thesis, I have diverse backgrounds with a Sonyhdr fx 1e rotated. This is in HD at 1080i. In these different backgrounds are now 3D models are composed. Actually, as the target format to 720p.

APP was captured with 2.0, according to MPEG. As I've understood, this is synonymous with no special NLE editing cards not do otherwise. Say, I have just compressed interlaced material.
The 3D animation is used in the TGA - rausgerendert sequences. The compositing in Combustion takes place instead.

- What is the "best", ie relatively lossless, compression to the HD color correction to the background after combustion to bring. MPEG is not supported. Is it useful to have body s.dieser deinterlace? So far I render from Premiere with Quicktime h.264 encoding and get full 1920x1080 resolution. These will be corrected in Combustion, scaled to 1280x720, the 3D - models, and then again everything rausgerendert. Preferably in compressed TGA - sequences. Is the workflow make sense?

- Supports 2.0 APP really no compressed TGA?

- Is it problematic 1080i material to 720p to convert? Have something to read in the forum, but always focused on the normal material with a lot of movement. With "stills" but there should be less problems, right? Nevertheless, I see the same color in large areas strong artifact formation.

There are a lot of questions become. I still hope that someone next to me can help.

As a little reference here are some WIP - Screens edited scenes from the past:

zum Bild
zum Bild
zum Bild

Thanks in advance.

Space


Antwort von axemurderer:

Hi,
AP course supports the output of 1080i from a tga Project.
The post you are in the export depending on the setting desired. I remember, however, that the tga only with 24 bit color output when the color depth is not explicitly in the dialogue to more than 16 mill colors changed.
Gruß Jörg

Space


Antwort von TheBubble:

Hello,

when the backgrounds are static - ie, neither the camera nor moving elements of the background in motion - would be a digital still image IMO easier than using a video clip was.

Your biggest problem seems to interlace images to be. Basically, 3D animation programs (perhaps not all, but in the upscale area, I would have expected) synonymous interlace movies. You might therefore in principle to the final product in the 1080i format to stay if you want the animations to fit exactly (same Halbbildreihenfole already and rendering possible the correct position in the composite picture) to create the background images.

But it is in fact easier with a non-interlaced format to work and I would prefer synonymous.

If you have video clips in a progressive format, then you'll get to one or other form of deinterlace filter does not get round. Whether you then still runterskalierst or not depends of your wishes regarding the end product from Resolutiondes.

For data you could synonymous sequences from single images using (if the program used to handle them). Depending on this you can claim any loss or (slightly) lossy compress and save. The film of the camera is an MPEG file, in this form, he was already of the camera during the recording stored on the tape.

Space


Antwort von W. Gerick:

@ Joerg: Danke erstmal. But yes that is why the question of compressed TGA's. Under the default settings I've found nothing to compress. 24Bit would totally rich, there is no alpha channel is required.

@ TheBubble: First, thank you. Still a static image is hardly an alternative. You have right, of course, would have absolutely nothing to move, were it up to the noise of the image, there is no difference. Even I could produce. However, there are always smaller elements such as branches or leaves in the Picture, which is easy to move.

True, I would interlace material can render, or the rendered material in Combustion with an interlace filter. However, I wanted to prefer all along Progressive tinker.

The question remains, what format s.Besten from Premiere rausgerendert should be. I am a great friend of individual images, so it would be my first choice. TGA's, TIF's and BMP's are any of Premiere support, but, as far as I see it, no compression of the frames. That I scarce land 150MB / sec. No good solution. A single sequence with lossless compression out directly from Premiere would be the ideal solution. Someone knows whether this is possible?

Thank you

Space


Antwort von prem:

sorry, I was thinking of after effects, there is rle compression
for tga possible. Had already around. 50 MB less / sec.AP not actually compressed.

Space


Antwort von W. Gerick:

Well, then probably a slightly unständliche solution.

I'll just uncompressed TGA deinterlaced from APP rausrendern and then either with Combustion, or a script in Photoshop to compress. This then bring Combustion and with the 3D elements. Then again TGA - sequences out of Combustion, purely according to APP.

That would guarantee the highest quality.

Thanks for the quick replies.

Space





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