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A DV(L)-FAQ [e]

DVL-Digest 518 - Postings:
Index


"movie-mode", was GL1
Interpolation


"movie-mode", was GL1 - Adam Wilt


> > > Does ... movie-mode affect editing in any way?
> >
> > Only in that you'll want to render effects and transitions on a frame
> > basis instead of a field basis for best effect.
>
> Hmm, so in Premiere I would select "full frame" in the output options
> box when using frame-mode footage? And in preview options as well?
I think it means you want to set "Render Options" to "No Fields" in the
project settings.
> Would that apply to XL1 slow shutter footage as well?
To XL1 Frame Movie Mode, yes. I don't know about the slow shutter modes.
And note that you'd only want to do this if you want your transitions and
effects to have the same temporal resolution (or lack thereof) as Frame Movie
Mode footage. For best smoothness, leave your rendering at Lower Field First.
Cheers,
Adam Wilt



Interpolation - Adam Wilt


> So line replication isn't used and "interpolation" is. I want to
> revisit interpolation because I can draw vertical and diagonal lines on
> graph paper (skipping every other row when I draw) and can pretend I'm a
> computer and fill in (using information from the rows above and below a
> blank row) to draw in the "missing" information. Since what I draw in by
> "interpolation" has a high probability of being what would be in these
> rows had I not skipped them when I drew the original lines, I think I
> have created information that is nearly equivalent to what would have
> been captured. And the jaggies go away because I've filled in missing
> information. (Interpolation of a new line from exiting lines is, I
> think, different than running through A line and smoothing it by
> averaging pairs of side-by-side pixels. The later, I agree is a filter.)
Unfortunately the interpolation used *is* a slightly more sophisticated
averaging filter. You (or the hypothetical computer) can fill in the missing
details because you're looking at the line *as a line*, an object with
knowable (or guessable) properties.
The poor dumb filter chip in the camera hasn't the horsepower or the time to
parse the incoming video and make decisions about scene content (a nontrivial
task). All it *can* do is look at the pixels above, and the pixels below, and
guesstimate the color and brightness of the synthesized pixel in the middle.
You and I see that there's a line there with some missing data. But that's
because you and are hardwired by evolution to see patterns. Camcorders need a
few more years to get that clever!
Cheers,
Adam Wilt




(diese posts stammen von der DV-L Mailingliste - THX to Adam Wilt and Perry Mitchell :-)


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