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Einführungen: Grundlagen der stereoskopischen 3D-Produktion

Tutorials: Basics of stereoscopic 3D production



Newsmeldung von slashCAM:
September 2010

Tutorials: Tutorials: Basics of stereoscopic 3D production of heidi - September 27, 2010 21:14:00
> For some time it is again: 3D is on everyone's lips, and it would go to the manufacturers soon synonymous in every living room. Here, the chances for a breakthrough in 3D movies this time is actually better than before, with thanks to digital technology, both the recording as synonymous distribution become much easier. Nevertheless, the fact remains that the stereoscopic film production is a very complex task, in which there is much to learn and observe ...
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Antwort von Mac4ever1950:

The article shows how difficult it is to produce compelling 3D.

We may be able to produce as the television stations do not even convincing HD, because they just make the old boot for the peep show cinema, which they are accustomed to periods of SD, next:

and too many quick cuts, fast pans to, too many visual gimmicks / insertions, all in the turbo mode - nothing in the movies look.

Everything is spiced up, artificial, silliness as fast "Pre Wound" movements that spread the epidemic in high-definition programs, do the rest.

The viewer gets used to this, of course, a very superficial view, because he can not look around on the Picture, it's finally big enough, he will again carry only what the eye "pops".
Ultimately, it will return to the old trash TV to the net drag and forget, as for SD. Content and optical precisely synonymous.

I am totally disappointed of this development. 3D adds just another dimension - is nothing better.

The makers have all somehow afraid the audience might get bored and switched over. He does synonymous - because of overkill, just annoying.




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