Logo Logo
/// 
- spielt die Grafikkarte beim Rendern eine entscheidende Rolle?

- Plays the graphics card when rendering a crucial role?



Frage von SPONNY7:
April 2007

S.Alle Hello!

For the video editing with subsequent rendering and burning to DVD I usually use a synonymous now almost two years old system with Atholon 64 3400 +, 1024MB RAM, three HDD, 512MBGraKa, Pinnacle Studio9Plus. When rendering shows the CPU Auslatung always 100%, which I found so far and logical iO's and I was satisfied.

For a second calculator in the family, I wanted now to the onboard graphics solution with shared-memory dissolve an (AGP) graphics card purchase. This calculator is far mainly for writing, spreadsheet, presentation, Internet, Corel Draw, Adobe Photo Deluxe and used only occasionally for video editing, mostly MS movie maker.
With the requirements I thought, would have to be a low-graphics card suffice. Dealers, however, when the requirement of the DV editing / rendering heard, he wanted to me a higher card sale, mainly because the rendering (!) In the GraKa standfände. I believe that is true for video games, where yes synonymous of rendering spoken, but not to's "conversion" of video files that he wanted to not accept. When synonymous other vendors think customers are based, I have just postponed the purchase and am now s.Surfen to collect information on this support so far my view, without, however, so focused on my objective opinion. Also this forum is for topics relevant to the video card selection s.sich, not about the role of the GraKa Videor.

Hence my specific question:
Does the graphics card when rendering a video of his ready-cut version in a video editing program to its DVD form a crucial role?

I look forward to your answers,

Greeting Sponny7



Antwort von steveb:

a clear "NO"! The graphics card is in the actual rendering process uninvolved and serves exclusively for display on the PC.

(The exception are special NLE editing cards, which are part of the rendering "support")

Crucial to the rendering result is the software you use, especially the "codecs" rendernde the program.

Thus, more likely to recommend that the calculator with a dual-core processor technology, best hard case 2 and min. 1 better 2 GB of memory
use.



Antwort von Udo Schröer:

Is not always so!

Avid Liquid supports GPU, here are transitions directly with the memory of the graphics card will be charged.

"steveb" wrote:
a clear "NO"! The graphics card is in the actual rendering process uninvolved and serves exclusively for display on the PC.

(The exception are special NLE editing cards, which are part of the rendering "support")

Crucial to the rendering result is the software you use, especially the "codecs" rendernde the program.

Thus, more likely to recommend that the calculator with a dual-core processor technology, best hard case 2 and min. 1 better 2 GB of memory
use.






Antwort von steveb:

You would therefore be an expensive graphics card advise?



Antwort von Udo Schröer:

In general, when software is a minimum requirement set. A little bit of security harms not synonymous.

If your software does not s.den graphics memory requirements honest, I would buy a more favorable synonymous.



Antwort von steveb:

oh and we talked ... not by rendering the representation of real-time effects are related but on the preview?



Antwort von Markus73:

"Udo Schröer" wrote:
Is not always so!

Avid Liquid supports GPU, here are transitions directly with the memory of the graphics card will be charged.


Hello,

the topic of interest to me synonymous.
Assume that you are using a software program, which the GPU for rendering could involve, but now one has not a very good graphics card:

I understand things correctly, that the result is now confirmed by the poor for this purpose or not proper GPU sicht NOT worse, but you just have to wait longer line, because the main processor, the whole job alone to make?

Thanks and regards,
Markus



Antwort von flyingeye:

"Udo Schröer" wrote:
Is not always so!

Avid Liquid supports GPU, here are transitions directly with the memory of the graphics card will be charged.


Hi Udo!

A store can not calculate. How do you do that then?

If the memory is used with the GK, so to speak, "inverse shared memory"? Or can the program Avid Liquid for certain tasks (here, then it transitions of calculation) arithmetical operations s.die GPU pass, then with their own memory in the context of computational processes used? Or somewhere else?

Consensus seems to exist so far, however, that using the GPU of the video rendering software dependent and more the exception than the rule, the CPU (s) in any case the principal and make-to-back concerns my ich 'ne low-GraKa buy.

Thanks for your answers!



Antwort von Udo Schröer:

This is the original text for the GPU with Avid Liquid

GPU real-time effects, AVID Liquid, use the GPU (GPU) to calculate effects of real-time through the use of CPU and graphics processor (GPU) allows the calculation of real time effects during the processing are maximized.



Antwort von Blackeagle123:

404ERR



Antwort von flyingeye:

"Udo Schröer" wrote:
This is the original text for the GPU with Avid Liquid

GPU real-time effects, AVID Liquid, use the GPU (GPU) to calculate effects of real-time through the use of CPU and graphics processor (GPU) allows the calculation of real time effects during the processing are maximized.


Hi Udo!

seems not the best translation team was to be that of the quoted lines you wrote.
The quote could be synonymous mean that only the real-time preview, so while the GPU video processing reduces the CPU. Whether that is synonymous with the final rendering passes, in my opinion you can not secure the lines below. As this rendering takes a codec differ mE operations during editing / previewing and rendering. Then the codec should be synonymous programmed, that he s.die tasks GPU delivers.

Nice to here that as soon a discussion gets underway - am today for the first time here ...

Gruß,

Sponny7



Antwort von Udo Schröer:

With Avid there are two different transitions, the one for the other CPU for the GPU, it would not make sense if only for the presentation, because on the monitor so I can see both anyway, right?



Antwort von PowerMac:

That is not synonymous in the Mac world true: Motion expects almost exclusively on the graphics card. And some effects or plug-ins are synonymous in Final Cut Pro only on the graphics card will be charged. Not just playing, synonymous with the rendering. In addition, a playback and editing (including rendering) of uncompressed HD in 10 bit only with great graphics cards available. With inferior graphics cards will be denied.



Antwort von Axel:

And what was displayed in real time, is rendered faster. If you select eg in Final Cut Pro, the "real sure" we see not only less effects, but the rendering time is multiplied. Preview and rendering will be accelerated so probably both.



Antwort von steveb:

now have only the questioner actually synonymous Liquid use ....

People .... where are we? We are in the home user area. What makes it really look like? Realistically, please!



Antwort von TommyMeiers:

"steveb" wrote:
now have only the questioner actually synonymous Liquid use ....

People .... where are we? We are in the home user area. What makes it really look like? Realistically, please!


Hello s.alle Answerer industrious and readers!

Thank you for your commitment. Special thanks to the previously s.steveb last post that made me as the initiator of this topic to summarize his animated what consensus here seems to be:

- The main burden of the rendering, the CPU

- The faster the CPU (s), the faster is the rendering

- More RAM and at least two (fast) hard disks can accelerate the action

- The typical home user Programs (Pinnacle Studio, Ulead Video, Nero Vision, Magix Video Deluxe) use the GPU for rendering not so's needs from the perspective of the time required for rendering no expensive graphics card with high-performance GPU, and a lot of fast memory, etc.

- A more powerful graphics card can, however, may have to work during the video section of liquid shape when rechenaufwändige transactions occur, such as real-time representation of transitions.

Are you agree with this summary?

MOST BEAUTIFUL SUNDAY wishes

SPONNY7



Antwort von SPONNY7:

"Anonymous" wrote:


Are you agree with this summary?

MOST BEAUTIFUL SUNDAY wishes

SPONNY7


Oh-ever, now is the post as "guest" 'out.

Unfortunately live in a flat-free zone and had asked me to write the contribution offline, did not know that I am in this forum will be synonymous car out.

I'm sorry!

Sunny day wishes

SPONNY7



Antwort von Moograph:

The discussion of whether the graphics card or not mitrendert appears repeatedly.
So, no! A graphics card, whether expensive or cheap does not support rendering processes that depend exclusively of the CPU performance.
Those who work processes when cutting speed you should be money in the performance of his machine stuck. When you purchase a graphics card you should rather make sure that the Manufacturer's Drivers regularly updated. Who works with After Effects, a card with OpenGL support, because when they work, the calculation of effects supported. This is synonymous for other programs - some clever self-made. If you upgrade the system should keep in mind that more than 4GB of RAM does not make sense, since Windows XP, Vista 32bit applications, etc., and no longer able to manage memory. On Windows, programs can only access 2GB memory, all running programs share the memory. With 4GB of RAM means that 2GB for Programs, 2GB for the system. Only a 64bit system can more memory, but then again this leads to other problems .... so far



Antwort von Udo Schröer:

"Moograph" wrote:
The discussion of whether the graphics card or not mitrendert appears repeatedly.
So, no! A graphics card, whether expensive or cheap does not support rendering processes that depend exclusively of the CPU performance.
Those who work processes when cutting speed you should be money in the performance of his machine stuck. When you purchase a graphics card you should rather make sure that the Manufacturer's Drivers regularly updated. Who works with After Effects, a card with OpenGL support, because when they work, the calculation of effects supported. This is synonymous for other programs - some clever self-made. If you upgrade the system should keep in mind that more than 4GB of RAM does not make sense, since Windows XP, Vista 32bit applications, etc., and no longer able to manage memory. On Windows, programs can only access 2GB memory, all running programs share the memory. With 4GB of RAM means that 2GB for Programs, 2GB for the system. Only a 64bit system can more memory, but then again this leads to other problems .... so far


Inform yourself please! That may be in your software so.

Avid Liquid - The graphics card in this program untersrützt the rendering process.



Antwort von PowerMac:

"Moograph" wrote:
The discussion of whether the graphics card or not mitrendert appears repeatedly.
So, no! A graphics card, whether expensive or cheap does not support rendering processes that depend exclusively of the CPU performance.


That is wrong.



Antwort von Udo Schröer:

Go look at target, there was evidence of my other users AL confirmed!



Antwort von Eva Maier:

The Avid Liquid rendering ATI cards with Avio technology should take on the really Pinnacle Page can read, at least I can remind myself that a murder has been advertising.

/ E



Antwort von steveb:

which we had but everything has ...

Always Rechthaberei this ... let us help the thread plate, a sensible solution to provide good ... and is!




Antworten zu ähnlichen Fragen:
DIY - Ultra schnelle externe USB-C SSD für Foto & Video – Transcend CM80S + Crucial MX300 M.2
Tausche Crucial MX100 SSD gegen Extreme Pro SSD
Tutorial - Fusion 8 für Motion Graphics
Intel HD 530 Graphics wird im Gerätemanager nicht angezeigt.
Neuen iMac kaufen für Motion Graphics / Videoschnitt, erfahrungen?
Motion Graphics Design von der Online-Stange - Renderforest
After Effects Background Rendering
Motion Graphics Designer/in gesucht (Einsatzort: Frankfurt/Rhein-Main Gebiet)
Videoschnitt Notebook Intel Graphics HD 530 / Nvidia 960M externer Monitor
Video hängt nach Rendering
LED Color Rendering Database
Plattenlatz bei Studio 9-Rendering
AMD TrueAudio Next: 3D Audio-Rendering für VR
Kostenlose Adobe Master Artists Motion Graphics Template Collection für Premiere Pro CC
Pinnacle Studio 8 - Rendering Fehler AVI+MPG
450 MG nach dem Rendering und Exportieren 10 GB / Premiere2
Rendering in Premiere dauert zu lange. Vorschau bleibt stehen.
Rendering Zeit steigt stetig / Hardware Empfehlung / 360° Videos
BT878 4 inputs card
sony sbs card
Siggraph-Demo: Echtzeit-Rendering digitaler Menschen wird immer realistischer
DV MiniCam + TV-Card + DVD-Brenner ?
Premiere CS6: Rendering-Zeit mit CUDA über Adobe Media Encoder
Wieviel Zeit pro GB auf SD-Card?
Die richtige SD Card für GH5?
Lexar Workflow H2 Card Reader - Problem

















weitere Themen:
Spezialthemen


16:9
ARD
AVCHD
AVI
Adobe After Effects
Adobe Premiere Pro
After effects
Apple Final Cut Pro
Audio
Avid
Cam
Camcorder
Camera
Canon
Capture
Capturing
Clip
EOS
Editing
Effect
Error
Export
File
Files
Film
Final Cut
Format
Formate
HDR
Import
JVC
Layer
Light
MAGIX video deLuxe
Magix
Microphone
Monitor
Movie
PC
Panasonic
Pinnacle
Pinnacle Studio
Player
Premiere
RAM
RED
Recording
Red
Software
Sony
Sound
Studio
TV
Tape
Video
Videos