Infoseite // Help: 2D animation - Special effects



Frage von fleischverpackung:


Hi Folks, I need your help in implementing some special fx, the 2d animation in a video, I s.dem with a few people work, will occur.

1) sunshine through clouds with visible light in the misty air
2) "under water" shader, water is rising inside a vessel up, be realistic objekte is distorted.
3) insect swarm, s.dem a fast object vorbeifliegt and him "zerreist" I wrote a bissl with "particle illusion" played around, but my flying particles from the field is always "beyond". - There are always new, old and disappearing. and how I make with the "tearing" at. how can I wolke a strong wind impulse, etc. give?

and you have a few tips as I stare graphics in retrospect a little momentum can? of the graphics, the paints, I get the visual objects in various layers. with the cloud succeeds me good because I can work several levels - but what I do with houses, lawns, etc.?
würd itself with the highlights on a separate plane which can make?

so, here pictures of the 2 final scenes, so you imagine what it can:

Picture 1
Picture 2

many times already, thanks for the help!
lg, meat-packing

Space


Antwort von mad*:

Guck dir mal the Trapcode plugins s.die likely to offer for you.

1) here is the solution Trapcode Shine

3) this would then ichs times with trapcode particles try. Here are synonymous gravitational etc the opportunity set.

Which form of dynamics do you like to? Maybe you could be a couple of leaves or something flying through the area or leave the grass a little wind movement "give.

Space


Antwort von sawdust:

to 2)

experimental time a displacement map to use, where you can map as a solid with fractal noise use. with the settings you need to play around a bit until it looks like water. So ich hab mal so a nice reflective surface water right. do not know whether this is what you are looking for.

the particles always disappear and new ones come, hang with the birth rate and the time to live together. if you look at those parameters in the settings.

regards

Space


Antwort von fleischverpackung:

yes, thanks for the tip! shine seems exactly right to be.

move the blades of grass I have slightly in the wind, but only out and her shaky.

the idea with the scroll, I find good, but where the footage, if not even take film?

the water I have with psunami generated. True, the fraktalwolken would be less expensive, but I like quite well what it has escaped!

particles and with your settings a bit werd ich herumprobieren!

lg, meat-packing

Space


Antwort von fleischverpackung:

I've now built birds, but although I use the particles life time of 20sec, where some have disappeared!

is still a setting other than "life" and "opacity over life" is responsible?

lg

Space





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