Infoseite // Help with camera work (File in Appendix)



Frage von eleci:


Hey, you! I'm new here and hope for a little help of you. AI am a beginner and have a little (big) problem:

I wanted to help with the tutorials videocopilot.net imitating something:

http://rajeczy.com/zoltan/?p=47?keepThis=true&TB_iframe=true&height=368&width=920

(Flash Player) or here the direct link:

http://rajeczy.com/zoltan/images/nl2.mp4

The space I have more bad than right reconstructed, Light Streaks, I have managed to synonymous, they are steered by means of zero object. But with animation for the Camera, the quasi-one really is, do I somehow not out. Either a wall in between, if not I'm in between is too close or too far away of the objects. In addition, the beam of light through the walls: (. Somehow I come with the handling not cope, or do something else wrong. Total depressing!

Maybe you can help me some day with the animation ... that would be super!

File is in the Annex!


Thanks in advance!
Gruß, eleci

Space


Antwort von Lutz Dieckmann:

Hi,

So let's be honest, the Streaks are a bit square, but otherwise it is great. I would say a few sounds drunterlegen.
Greeting

Lutz

Space


Antwort von eleci:

It is synonymous in the first instance to the animation and camera work s.der it hooks: / and I do not weiterkomme .. Can someone times as first aid services? :) I would be super happy!

Gruß, eleciiii

Space


Antwort von Mylenium:

Na with "the right" thing is pure perception. In general, your camera simply 'not too big and has a focal' flat '. To really bleak and threatening to make, you need to do more of in the direction Froschperspektive (15mm focal or so ...), then get really strong synonymous fleeing lines. As for your lighting problems I have now on the critical Schnelel actually seen nix .. You can completely avoid it ohenhin not. AE's 3D planes are not very tight, "because the edges are always filtered and thus keli cracks and holes arise. This can best be avoided by nachretuschieren later. Try the synonymous "adding alpha" blend mode s.deinen levels of synonymous funzt in 3D and the result improved slightly ...

Mylenium

Space





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