Infoseite // Tracking as a path to mask



Frage von Lineal:


Hello together:)

For about a week I burrow through the Internet and on the lookout for exactly this function.
I want a kind of mask on a path to walk. That is so nice and good, but the path will consist of a tracking movement there ...

For short times to describe what I did before, that you do not keep for very silly;)

I wanted to look, whether it is possible to produce depth blur: I build me a mask from the foreground, let the whole track and make the background blurred. This would be basically the mask to move the track to run, and possibly small improvements to the mask made. Because Picture Picture for I will not necessarily make. Wanted to propose something new:)

That was the plan;) What do you think about all of the style? Sonnvoll / useless? I'm open to everything.

Hope you can help me;)

Space


Antwort von Dagmar:

"Ruler" wrote: Hello together:)

For about a week I burrow through the Internet and on the lookout for exactly this function.
I want a kind of mask on a path to walk. That is so nice and good, but the path will consist of a tracking movement there ...


If not, there's not come before 2050 is not synonymous again. Masks can not track - either as a whole, nor individual points. That had to switch to other tools. You can layer up to one masked as track mattes for another use. Then you can of course quite normal movement of the track level, the mask remains next hand. Another option would be to halt what car with Trace and Smart Mask interpoaltion to conjure, but it takes synonymous. with other programs / tools biste easily fixed than with AE ...

Mylenium

Space


Antwort von Dagmar:

Hm. Schade. If not, the heist has gabs mal drin? ;) Would actually be technically not so difficult I thought. Naja, werd das mal layers with the taste ...
Would you thought otherwise as a two behalf of those "other programs")?
Do me quick demo of Silhouette Roto fetched, but as well what does not fit with my graphics card ...

Thank you first:)

Space


Antwort von SebiG:

Sorry I have not read anything but maybe this helps you, yes. So you want to clip into a deep uncertainty in the fit is not the focus point and still synonymous variable change?

If yes, this is super easy. Turning the Lens Blur Effect (in German it means, why always synonymous, shake) on your clip, then create a color ramp with the effect (in German History), just to let the standard and now it will be important. The color you have in a sub-pack composition. Then you can use this area and hide in your "shake" effect as a depth assignment level select. Done. About the Effect shake you can then adjust the area to be blurred and even synonymous animate the focal point.

If you do something you should probably easily be able to apply, if not synonymous, I can not help you.

Space


Antwort von Lineal:

Do right, it works quite well.
But my problem is that I am in the foreground, for example, a head or face in close-up and now have to face around the background very much like Unsharp wants.
Have been synonymous with the Shape layers sampled, which works insofar as synonymous, but I just been missing halt the movement of the camera with you.

Space


Antwort von Dagmar:

"Anonymous" wrote: Hm. Schade. If not, the heist has gabs mal drin? ;)

No. Of course not. Perhaps some day at some point but (as with CS 12, presumably) * lol * As an alternative, there's halt mocha / monet / motor, the previously mentioned silhouette equal or even another program. While I'm normally not a fan of combustion *, but there is something since v1. Had 'ne worth considering particularly if you still synonymous good keying, color correction and particle effects need. Would in any case cheaper than 'ne million plugins for AE buy. and upwards, there's obviously keien borders. If you have coal hats, akann yes you still synonymous Fusion, toxic *, Nuke and others in the mix ... ;-)

Mylenium

Space


Antwort von SebiG:

"Ruler" wrote: Do right, it works quite well.
But my problem is that I am in the foreground, for example, a head or face in close-up and now have to face around the background very much like Unsharp wants.
Have been synonymous with the Shape layers sampled, which works insofar as synonymous, but I just been missing halt the movement of the camera with you.

This is already going, I can not try grad but I will accept the times, ne challenge is always nice:)

EDIT: Can you not simply with the technique described to me of the depth control in the background, then do you even before that ne copy of the video level cut your face with a mask, move the mask with the aid of the tracking data and keyst saraykaribu small subtleties raus. Should it really be so easy, I irgentwas or overlooked?

@ Guest: You can synonymous without plugins Sogut how to create everything in AE, but if you want to automate everything will be difficult but if you use creative possibilities are encountered very rarely s.Grenzen. At least it does me so.

Space


Antwort von Lineal:

Wow, I'm excited:)

Exactly what I've tried all the time. This is how it works exactly as I had hoped for! But somehow, I understand the principle, not quite. Maybe it's a little too late;) or I Schnall not so easy, werd me in any case employ more tomorrow ...

Why do I need such as the movie two times in the composition. Because it works without problems ... I habs all the time with a movie and tried probiert ... Now I have two times the film in it, make the tracking and cut a mask: BOOM, it works like s.Schnürchen: D

I will not complain;) besser gehts nicht, hab exactly wanted, of the approach I would like to understand 100%.

If not, synonymous Wurscht, now klappts in any case. Will see whether it really looks quite good, have now only tested quickly:)

Thanks to you, less a problem in my world: D

Space


Antwort von marcvulkan:

This is actually quite simple. The first level of your film is that the blur is applied, then everything will be blurred including the performers.

The second level is the same video again, only without the blurring. The mask then you cut everything down to the cast away. So the second level consists only of the actor, who should remain sharp. You can so the different levels and effects at times and off just to see how the effect.

Space



Space


Antwort von SebiG:

EDIT: The host here, I was over it, I've not logged on.

Space





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