At IBC, Adobe will unveil the world's first cloud-based collaboration solution for content filmed on virtual sets (see below). New versions (22.6) of Adobe Premiere Pro and After Effects have also been released ahead of the show - there are some new features in both the final and public beta versions:
New in Premiere Pro:
There are new features for working with titles and graphics - a new context menu gives users faster access to design tools. The Essential Graphics panel is accessed by right-clicking on a text or shape layer, where you can adjust fonts, colors, positioning, and more.
Finer masking controls for titles provide more control when designing titles with background images or textures. The new Mask Fill Only option, allows a mask to be applied to the fill area of text or shapes without affecting outlines or shadows.
Also, titles can now be exported as text files, for sharing or proofreading.
Improved audio ducking changes the position of automatically generated fades under dialog and should make it easier to overlay dialog over music.
Furthermore, two more effects have been GPU-accelerated, Unsharp Mask and Time Separation (posterizeTime). Also new is a GPU initialization dialog - it shows the progress when the GPU needs to be initialized on the first startup after a new installation or a driver update. more info
New in After Effects:
In After Effects, on the other hand, only color coding of keyframes is added, but it is quite handy. So now keyframes can be colored differently in the composition. This helps with orientation in a complex animation to find certain sections faster.
Example of colored keyframes
However, there is also something new to discover in the public beta, namely selectable track mask layers. Any layer can be selected as a track mask. The mask layer can be positioned anywhere in the crop stack and used multiple times for multiple other layers.
Also new in the beta is the "Quick Exports with Native H.264 Encoding"(Public Beta) feature, which uses hardware acceleration to render H.264 files directly from After Effects. more info
Frame.io: C2C Workflows for Virtual Production
According to Adobe, the camera-to-cloud concept has been used on approximately 4,000 productions, with a total of 430,000 clips uploaded to Frame.io from various sets worldwide. Thanks to a partnership with Mo-Sys, a virtual production and camera robotics specialist, it will now also be possible to combine virtual content with camera footage in Frame.io.
Using Mo-Sys' NearTime cloud rendering in Unreal Engine, camera footage is seamlessly combined with virtual content, generating a high-resolution 4K compositing and transferring it into a carefully organized Frame.io project, providing near-instant access to visual effects content for editing and review anywhere in the world.