[18:14 Fri,5.April 2019 by Rudi Schmidts] |
As we have been predicting for some time, new tools are slowly coming to market that will make classic composting tasks much easier using machine learning. Flame is a good example of how almost every NAB innovation is based on current AI technologies:
![]() However, other applications are also just around the corner: the calculation of motion vectors, keying, automated masking or estimation of Z-pixels can now also be performed by neural networks. And the latter is also another feature of the new Flame Family 2020: The new Z Depth Map Generator will be able to generate a Z-pixel depth plane for filmed material using machine learning. This could be used, for example, to render a bokeh into a shot afterwards. Or the strength of an effect can be influenced by the distance from the object to the camera. ![]() The Human Face Normal Map Generator now also uses AI algorithms to automatically separate certain parts of faces (eye, mouth, etc.) for further processing. But there are also other novelties: 3D objects can now correctly display refraction of light as it occurs with glass, ice or even windscreens. ![]() The "Automatic Background Reactor" is intended to usher in a new era of background rendering and always fully utilize the GPU through preemptive rendering. At first, however, function is only available under Linux (and can (only?) be executed on a single GPU). This is accompanied by productive changes to the user interface. And Open FX plugins should now be "fully supported". For 3.921,05 Euro/year you can rent Flame from Autodesk at any time. However, it is to be expected that similar functions will soon be found in cheaper applications (if you don&t want to train some free TensorFlow/PyTorch projects for your own needs ;) ![]() deutsche Version dieser Seite: Autodesk kündigt Flame 2020 an - mit vielen neuen KI-Funktionen // NAB 2019 |
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