The 10th version of the editing program Edius will be released in mid-September and will include new core functions. Thanks to a modular software design, rendering has been implemented as a background process so that work can continue seamlessly while the render engine is supposed to unobtrusively take care of export, conversion or previewing of timeline sequences. The "eXternal render engine" (XRE) was previously an option in the Edius Workgroup version, where the rendering was outsourced to a 2nd computer.
In a GV Job Monitor the rendering status can be checked or the order of the jobs can be changed by assigning priorities. As a later update, the possibility of bin-file conversions to intermediate formats will be added, including optionally changed parameters such as frame rate, aspect ratio. Network-based rendering will also be added as an option in the future.
Also in terms of hardware support something has changed. Besides QuickSync, compatible Nvidia graphics cards can be used for H.265 encoding. However, Edius X will only run on Windows X systems, a CPU with AVX2 support is also required.
Resolutions up to 8K will be editable in Edius Workgroup. Edius Pro will feature the Draft Preview mode (with reduced preview quality for more real time), which was previously reserved for the Workgroup version.
There will also be new features in other areas of Edius -- which ones will be announced in live previews. On July 16th at 17h audio functions are revealed, on August 20th effects will be the topic.
Here is the archived preview of the core functions:
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Bilder zur Newsmeldung: