Flame 2021 brings new AI functions, defocusing effect and more
[10:23 Sun,19.April 2020 by Thomas Richter]
Autodesk has released the latest version of its 3D VFX Suite Flame (Flame, Flare, Lustre, Flame Assist). Flame 2021 brings new features such as enhanced A.I. capabilities, including new human face segmentation enabled by machine learning, and simplifies finishing for streaming services with new options for Dolby Vision HDR authoring and display. In addition, the new version features a new GPU-accelerated physical defocus effect and finishing improvements to make it easier to customize a look across many shots and share updates with customers.
Flame 2020 Face Segmentation by AI
In last version Flame 2020 Autodesk had introduced AI functions for the first time to isolate objects in image sequences, estimate depth information and calculate motion vectors. The new facial segmentation tool is based on these functions and now enables automated tracking in compositing, color correction, and digital cosmetic enhancement, including identification and isolation of individual facial features such as nose, eyes, mouth, laugh lines, and cheekbones for separate processing.
Flame 2021 also meets the increased demand for HDR content mastering and therefore introduces a powerful new Dolby Vision HDR authoring and display workflow. This enables Flame to import, author, display and export animatable metadata into Dolby Vision HDR Shot-by-Shot. The update also extends collaboration with Autodesk Lustre and other Dolby-certified color correction tools by enabling import/export of XML metadata.
Flame 2020 Defocusing effect
Another new feature is the new GPU-accelerated defocus effect, which makes it easier to add depth of field to shots. The different focus models Physical Camera and Action Camera are available, as well as the ability to create custom models by adjusting the attributes. Lens artifacts and radial chromatic aberrations can be adjusted to achieve the desired degree and quality of blur, depth slices can be magnified and blended to improve the graininess of the focus, and highlights can be applied with a selection of bokeh attributes and lens noise models.
The new Explorer allows you to quickly save and recall color correction and VFX, and now includes a special Grade Bin and reference comparison area. A new video preview mode divides window views, including the storyboard, manager and schema, between SDI or HDMI preview monitors. There are also new pre-cut GMask shapes with blur are available for colorists, compositors and VFX finishers.
Flame 2020 Explorer
For a first look at Flame 2021 and a discussion of the latest tool updates for artist workflows, Autodesk is hosting a webinar on April 28th with Andy Milkis, Director of Visual Effects and Technology at LVLY and co-founder of the New York Flame User Group. Interested participants can register to attend the free virtual event at here.
Flame, Flare and Flame Assist 2021 are available to subscribers of Flame Family 2020 at no additional cost. The annual suite subscription costs around 4,120 euros