Gigabyte has introduced the M32Q, a 31.5" gaming monitor with a WQHD resolution of 2,560 x 1,440 pixels and integrated KVM switch. Among other things, its good coverage of the DCI-P3 color space (94%) and the sRGB color space (120%) make it interesting for video editing. In addition, it supports the DisplayHDR400 standard for displaying HDR - but this will unfortunately not be very convincing due to a lack of brightness and local dimming zones.
Its 8-bit IPS panel has a brightness of 350 nits and a response time of 1 milisecond (GzG). The maximum refresh rate is 165 (170 Hz overclocked), and it can be variably controlled via Adaptive Sync.
The interfaces include two HDMI 2.0 ports, a USB-C input, a DisplayPort 1.2 and a USB 3.0 hub with three ports (2 x downstream, 1 x upstream). A special feature (for a gaming monitor) is its KVM. functionality, meaning it can be used as a monitor for two computers, which can be controlled via just one keyboard and mouse connected to the monitor.
For better ergonomics, the Gigabyte M32Q can be rotated 5° forward, 20° backward, 30° left or right, and adjusted 130mm in height. In addition, it is flicker-free and has a blue light reduction. A practical feature is the possibility to make all display settings on the computer instead of on the monitor itself with the help of the OSD Sidekick tool. The colors can be changed via 6-axis (Red, Green, Blue, Magneta, Cyan and Yellow) control.
Gigabyte has not yet announced when and at what price the M32Q will be released.