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Motion capturing plus avatar animation in real time - without markers

[13:24 Thu,4.July 2024   by Thomas Richter]    

Move AI has introduced a new motion capturing system that can capture a person&s movements in real-time and create a digital model from them. Move Live is designed for virtual productions, live events, television, or special marketing events. The unique feature of the Move Live system: it does not require special markers or a cumbersome mocap suit - four cameras are enough to capture movements.

MoveLive_OMM_Nike





The real-time motion-tracking system with a latency of less than 100ms works using a special deep learning model, which has been trained to recognize the key points of the human body from the 2D images of several cameras and then reconstruct the movement in 3D. This data is then complemented in real-time by a local neural network using biomechanical and kinematic models to obtain a realistic representation of the moving body and its movement. This data can then be streamed into the 3D engine Unreal 5 to animate a virtual avatar in real-time.



Move Live is already being used by the creative agency OMM in Nike stores in London, Paris, and Berlin as part of the Euro 2024 experience project, from which the above clip is taken, demonstrating the system&s qualities.

Move Live requires at least four cameras to capture a person, and with six cameras, the movements of two people on an area of up to 10 x 10 meters can even be digitized. The hardware requirements for live capturing are relatively high; the responsible PC should be equipped with at least an Intel i9-12900K with 16 cores or AMD Threadripper Pro 7965WX with 24 cores, 96 GB DDR4 RAM, and an Nvidia RTX A6000 graphics card.

Link more infos at bei www.move.ai

deutsche Version dieser Seite: Motion-Capturing in Echtzeit - ohne Marker

  



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deutsche Version dieser Seite: Motion-Capturing in Echtzeit - ohne Marker



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