Throughout the CES hype and Nvidia trying to attract attention with the upcoming Tegra processor K1. Actually intended for tablets and smartphones may, to this processor, will from spring 2014 a better graphics representation for games on mobile products, as this succeeds a Playstation 3 or an Xbox 360 to the TV. And with a maximum current consumption of less than 2W. The PS3 and the old Xbox, around seven years under its belt, but overdone for less GPU power supposedly still 100W. So far, so remarkable. However, a surfaced at Toms hardware block diagram of the processor reveals that the Tegra K1 slumber even more talents that should be of interest also for other applications. Above all cast in hardware 4K video encoding and decoding. And this means that each image sensoris connected to the Tegra K 1, obviously can act as a 4K camcorder, without that you still need to block here for additional special hardware. It should therefore be many manufacturers that are also certainly integrate these 4K camcorder functions as a killer feature with, already alone because it does not cost more. However, with the Tegra K1 could even go a step further. Because the GPU delivers a 365 gigaflops of computing power. This still would be at a 4K video stream stream at 24 fps and true RGB pixels 600 processor cycles per color subpixels. Thus, a lot of DSP logic could reflect that well over typical LUTs would go beyond. Even GPU-RAW debayering is therefore likely to be in the range of the possible. With the Tegra So could a lot of 4K camcorder logic in pure software more infos at bei www.tomshardware.de