Habenicht writes: "MadFX of Madsoftware leverages the capabilities of 3D accelerators from ATI and Nvidia DX9 by using pixel and Vertexshadern impressive animations in real time to calculate. The software loads objects in 3DS format and other supported Skyboxes, point lights and spotlights, flares, sprites, particles and free cameras. The program focuses on the operation of 3DStudioMax. animations are created using keyframes. The output is in any AVI codec or as BMP, TGA or JPG sequence. You can download a demo version on the website. using current version is 1, where the version is 2 already in development and probably the HAVOK physics engine is with the shader development tool www.shaderworks.com should be bundled (Shader Works) from the same house. MadFX offers an interesting approach and with a price of 69 USD a very good value for money. more infos at bei www.mad-fx.com