Epic Games will host a free online event on November 10th on the topic of virtual film production, featuring representatives from Disney/Lcasfilm, Netflix, Amazon Studios, Paramount Pictures and Universal, to share their experiences of how virtual production is changing filmmaking at the studio level - from new creative opportunities for artists to budgeting and staffing. Other items on the program will include presentations by filmmakers - for example, Art Director Andrew of Lucasfilm Production "The Mandalorian" will demonstrate how film production with virtual backgrounds works from a film design perspective and what advantages it brings. Here our article about the virtual real-time backgrounds of "The Mandalorian".
Virtual film production combines new techniques to merge the different stages of the traditionally linear production process of a film (pre-production, shooting, post-production) by means of live computer-generated images on set. The advantage is that the final product, the final look of a film (including grading and CGI images) is already visible to the film team during production and not only in the post-production phase. This makes the film production faster, more collaborative and gives all parties involved immediate feedback on visual changes.
The Unreal Engine from Epic Games, a graphics engine and tools originally developed to create and display artificial worlds in computer games, plays a central role in the examples presented. With the current version, the level of realism is so high that it can realistically display many scenes in real time, thus providing the basis for virtual film production.
The virtual film set of The Mandalorian
Using the virtual film set, the director and his team can scout or change the desired locations and determine camera settings and movements even before shooting begins. Instead of green screens, four LED walls (3 sides plus ceiling) in the studio display the rendered film set, which can be changed in real time, e.g. to change the lighting or manipulate objects in it. This way, creative decisions for the final image can be made directly on the set by the participants of all departments (like DOP, VFX, lighting and direction) and tested live together.
So anyone interested in virtual film production should opt for "Unreal Build: Virtual Production" register online, the event will start on Tuesday, November 10th at 6 pm. Participants of the online event can also ask the speakers live questions.
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