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VFX look like on set - thanks to physically correct models

[13:04 Wed,7.May 2025   by Thomas Richter]    

At FMX 2025 in Stuttgart, ZEISS presented its "Virtual Lens Technology" for the first time, which makes it possible to simulate the look of specific lenses with their physically correct characteristics in compositing. Within its CinCraft ecosystem, ZEISS aims to offer VFX artists a selection of virtual lenses. The goal is to precisely match computer-generated images from post-production to the look of the actual shoot.

The technology, offered as an extension for The Foundry&s Nuke compositing tool, is based on physically precise lens models that accurately replicate characteristics such as focus fall-off, cat-eye bokeh, breathing, chromatic aberration, distortion, or edge blur. Thanks to GPU acceleration, even complex sequences can be viewed in real time and rendered in a single click.


virtual-lens-technology-feature-physically-based-lens-behavior
ZEISS virtual lens


The system is not limited to ZEISS lenses: Users can recreate any lens look or create completely new creations and optionally add depth data add-ons. Each virtual lens is created for each focal length and can be freely applied to a wide variety of camera formats.

The "Virtual Lens Technology" is currently in a closed beta phase; a public release schedule has not yet been announced. Interested studios and artists can register on the ZEISS website to be informed about the upcoming open beta and product news.

Link more infos at bei www.zeiss.com

deutsche Version dieser Seite: ZEISS entwickelt virtuelle Objektive für VFX

  



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deutsche Version dieser Seite: ZEISS entwickelt virtuelle Objektive für VFX



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