Infoseite // Depth in HDV Music Videos: Via After Effects in the Post



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Depth in HDV Music Videos: Via After Effects in the Post of rob - 30 May 2008 11:10:00
Interesting summary of music videos of Eki Halkka and Harju Trobe. All videos were solid with the use of After Effects, and various 3D programs (Lightwave and 3ds max) is produced. "Lift" of Poets of the Fall was to HDV with the SonyZ1 produces. The whole was keying with the Keylight keyer-of After Effects and made synonymous to the extreme of accentuated or displacing depth was corresponding with Blur Plugs in the good old After Effects produced - because the Z1 is known dimensions as all other HDV cams no outstanding depth of field. For the latter is applicable to either 35mm adapter when filming on location, or some patience to create the sharpness in the Postpro, as in this example certainly worth seeing and in very good overall image quality gelungen.

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Antwort von jazzy_d:

http://www.videocopilot.net/tutorials.html?id=45

Here you can still see in a video tutorial how it's done.

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Antwort von WoWu:

The procedures have been used for over 10 years already in the game production.
Disadvantage is still that depth is not just from Blur, but rather in a very significant degree (besides other effects) from synonymous edge transparency, none of the tools produces (and after-effect certainly not), but one of the essential factors of the appearance of one.
And if you look at the times considered synonymous results, you can not really synonymous of persuasive talk.
Asian companies have much better results, such effects directly s.Image sensor with individual pixel orientation performed, whose results we will probably soon be in every camcorder again.

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Antwort von Gugo:

Werd me that I look ...

Poets Of The Fall is ne geile tape ...

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Antwort von rob:

Hello,

@ Wolfgang:

The game development has been so often such a mass s.3D levels that the exemption of objects in the room alone for each level assigned masks or a virtual camera in accordance with the open aperture is possible ...

As for the coming developments from the lab is concerned, you have right - it will not be long before we have a flat screen video with auto focus almost staggered by Knopfruck can provide. Currently, there just happens a lot - if only a synonymous part of s.die public domain ... let us surprise you.

Have a nice evening

Rob

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Antwort von WoWu:

Hi Rob ...

I find this very exciting topic synonymous, because many now but laborious efforts to deal with sharpness, then finally done.
How you say ... let us surprise ..
Also you a beautiful evening ...
Gruss

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Antwort von Axel:

"WoWu" wrote: Disadvantage is still that depth is not just from Blur, but rather in a very significant degree (besides other effects) from synonymous edge transparency, none of the tools produces (and after-effect certainly not), but one of the essential factors of the appearance of one.
I suppose, with "look" do you mean the "natural" course of sharpness, especially from analog photography is known. It should therefore be the result of another system to be imitated?

I do not think that it comes most who have something of a 35mm adapter promise. It is my opinion, rather, particularly single out the motif.

The normal perception - if I expect of me - is that the vision of the edges of her dark and blurred, as video that is of a dark, diffuse vignette is framed. In the center of the object of my attention at the moment is the keyboard. I would argue, even a shooter, a twenty meter distant target on the old fashioned way on Kimme seeds and aimed at, the focus is not seen as a regular film sharpness shift.

To have seen games with the depth of no model in nature, they come from a lack of an optical technique in which you do ( "appearance") for purely aesthetic reasons love. I understand about not quite understand why so many are upset about, if this issue is with the term "film look" will be brought together.

For a dramatically effective results, a simple vignette, - can mask synonymous with a sharper edge to be soft. The images in the music video are very beautiful. Sure, like "real" shallow DOF do not see them, but who cares?

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Antwort von WoWu:

@ Axel,

I agree you are quite right, if someone with the outcome, was the goal for him is already achieved.
Only man is depth mostly on the edges of true transparency, because they are blurred in a field can not orient ... and deliver exactly what the artificial methods have not.
This "human" approach, ie the natural perception of depth is precisely the subject of research is already quite impressive and wide.
Why should you come into systems is not synonymous once things better?
Why is always s.den imperfections of past, imperfect oriented systems?
Why not synonymous advancements of technology use?
And above all things, why the inadequacy of lentils as a model and not the natural vision of man?
Perhaps everything is much better and the "film look" one day an old hat?
We are well on the way there.

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Antwort von Eugen von ...:

"Axel" wrote:
For a dramatically effective results, a simple vignette, - can mask synonymous with a sharper edge to be soft. The images in the music video are very beautiful. Sure, like "real" shallow DOF do not see them, but who cares?

And quite heretical asked what percentage of users to remember something because today?
Cheap produced endless soap operas and mobile phone movies music channels, the eighth copy of an analog VHS tape in the OER, listless Finish (in the truest sense of the word!) Strip with gruesome Goofs, U.S. Leckerlis as Rambo XXVIII, ...
I am afraid it is unfortunately only a minority, a careful Bildaufbau appreciated. It is reassuring but that it still Filmmakers who because (again) very much value put on it (or drüber discuss how here) :-)

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Antwort von DWUA:

These are nothing more than an information
addition to the existing picture.
The "artist" wants to say: "At that comes to us now" and
focused. It shall, in Purchase, dictatorially this should be, because
Viewer wishes to be excluded.
Unfortunately there is inflationary (the same word stem
such as flatus, flatulence) abuse, where technology is used arbitrarily,
only because they are just available; --
often with inadequate resources.
To human perception to come closer, hülfe
3-D movies more because the person has 2 eyes.
But the effort on a three-dimensionality
simple surface, or to one or more curved
Image planes (projection screens) to present, is always
doomed to failure.

Let us try's times like this:
Only one eye remains open.
With outstretched arm with the finger tip are trying to
an object as close as possible to come
without him touching it.
With both eyes is not a problem.
Worse, if with proper motion into play.
Only suitable for drivers:
Urban transport, road, highway times with only one
(Eye)-Lens experience.

The second point.
The constant focus of work of the human eye.
Unconscious of the high-performance eye muscles (picture;
Eye rolls even during dream sequences in sleep)
and the pupil (aperture).
Fixed times the word "focus" and tried at the same time,
the left column with the last post to see sharp.
A chameleon might das
Therefore, each of us (with lots of animals) the ability to
instantaneous eye migration and the corresponding focus.
This us usually high innate principle of
visual perception is different attention
levels of un-or subconscious where.
So to speak of the Lens to the hard drive at the speed of light
out and back.
(Solo while reading these lines and other somewhere else
Top glances probably several hundred times.)
There are measurement methods, their scientific evaluation
in Advertising (view hike) is applied.

Ergo, this depth-gimmick in the film with natural viewing is not the slightest to do.

It is simply a means to an end of the artificial / artistic
Intention, remains matter of taste.

Tati ( "Le ciseleur the scenes"), in "Play Time" is the
opposite concept.
In addition to the actual (probably most) settings
in the foreground run seemingly minor actions far
in the background while starting.
The latter are to detail planned.
Tati was (to the point of beginning to come back)
in his productions s.der reality much closer to the human perception level.
Cost him much time and more money.

His "dictatorship" was limited to Cast and Crew.
Never in the audience ...

;)

ps

Oh,
Who "film look" will go into the movies ...

;))

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Antwort von smooth-appeal:

In the article she stands with a MINI35 adapter have rotated. As far as relating to post-Bokeh ...

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